Weapons

When Should You Carry a Launcher?

A WARDOGS launchers guide explaining anti-vehicle roles, demolition, cash risk, armor threats, support timing, and practical launcher timing.

WARDOGS launcher image
WARDOGS launcher image

Quick answer

Bring a launcher when a vehicle, fortification, or hard position is shaping the objective. A launcher is a problem-solving tool, not a default purchase for every life.

What problems can a launcher solve?

ProblemLauncher value
Tank or armored vehicleForces armor to move, retreat, or risk destruction.
Helicopter threatMay support anti-air pressure if the build and launcher type allow it.
Fortified routeCan remove or weaken cover blocking an objective push.
Clustered enemiesMay punish predictable positions, depending on splash and ammo rules.

What should you check before buying?

Ask whether the threat is real, whether your squad can protect the launcher user, and whether a cheaper role would solve the same issue. If no vehicle or hard target is active, an expensive launcher can sit unused while your faction needs medics, transport, or bodies in the zone.

Practical read

Launcher names, lock-on rules, projectile speed, drop, arming distance, reload, ammo count, splash radius, armor damage, anti-air behavior, and price need live-build evidence.

Sources

  • WARDOGS official pages.