Quick answer
Armor and anti-air are response tools. Buy or crew them when enemy vehicles are changing the Control Zone fight, not because a heavy vehicle looks impressive.
What does armor do well?
Armor can push through dangerous routes, challenge enemy vehicles, threaten fortified areas, and support infantry movement. It still needs teammates. A tank cannot score the objective by itself if no faction members are present where the score is counted.
What does anti-air do well?
Anti-air protects transport routes and punishes aircraft that are moving players or supplies. It is most valuable when enemy helicopters are repeatedly changing the objective timing. If the enemy is not using air, anti-air spending may be worse than infantry, transport, or medical support.
How should the squad decide?
Use a simple test:
- Is a vehicle threat visible and repeated?
- Is the objective timing worth a vehicle response?
- Can infantry protect the asset?
- Will the purchase leave enough cash for later lives?
If the answer is no, delay the heavy purchase.
Sources
- WARDOGS official pages.
